A new version of BrawlQuest is now available to play, with the following changes.

General

  • Fixed settings clearing on each update
  • Fixed an issue that was causing the Horse mount to not show an icon in inventory
  • Fly-In XP now accurately represents XP earned

UI

  • You can now see what you've crafted post-crafting
  • You can now see what item a recipe will give you in the crafting menu
  • Redesigned Level Indicator

Content

New

  • Added in the Questing UI (questing isn't in yet, but the Quest UI gives you some initial goals to get you started in the game)
  • New spell: Scroll of Fire (causes {INT} damage to enemies within a 4m radius for 6 seconds)
  • New Shield: Iron Shield (+50)
  • New Armour Tier: Guardian's
  • New Weapon: Guardian's Dagger (+20)
  • New Weapon: Guardian's Axe (+30)
  • New Weapon: Guardian's Blade (+50)
  • New Resource type: Exotic Material
  • New Resource type: Old World Crystal
  • New Resource node type: Exotic Stone
  • New Buddy: Earth Elementling
  • New Buddy: Scorpion
  • New Buddy: Silver Dragonling
  • New Enemy: Cave Rat
  • New Boss: Exotic Phoenix
  • New Mount: Eagle
  • Access to the Shieldbreak Mine has now been opened

Changes

  • Enemies that would give less than 3 XP to a player will no longer give any XP (no grinding Level 1 mobs, sorry!)
  • Enemies now have a global Alert radius of 4m (previously based on their range)
  • Enemies that are alerted will now alert other non-aggro'd enemies in a 2 meter radius
  • Reduced Metal Stone's health from 65 to 40
  • Metal Stone now has a 100% chance of giving Metal (up from 50%) and always gives 1-2 metal (previously 0-4)
  • Metal Stone now has a 50% chance of giving 2 additional Metal
  • Metal Stone now has a 10% chance of giving 5 additional Metal
  • Scroll of Good Fortune now covers an 8m radius (up from 4m)
  • Scroll of Good Fortune now lasts for 60 seconds (up from 10 seconds)
  • Updated the Scroll of Good Fortune icon
  • Scroll of Intellect now grants +8 INT (up from 3)
  • Scroll of Intellect now lasts for 120 seconds (up from 60 seconds)
  • Scroll of Intellect now uses up 90 mana (up from 40)
  • Updated the Scroll of Intellect Tooltip to match the item's function
  • Lizards found in the Desert have been significantly buffed
  • Phoenix's found in the Desert have been significantly buffed

Server

  • Fixed an issue that caused players below Level 10 to lose a level on death
  • Fixed an issue that caused enemies that were spawned in by other enemies to not despawn correctly on death (this is what was causing The Wilderness to lag like crazy, sorry! You can go back there now!)
  • Fixed an issue that caused enemies that used the Death spell to not despawn
  • Fixed an issue that caused enemies to stay in aggro if a player disconnected during combat
  • Mobs now regain 10% of their health every second when out of aggro rather than +10 HP every second